五個(gè)Python迷你版小程序附代碼
一、石頭剪刀布游戲
目標(biāo):創(chuàng)建一個(gè)命令行游戲,游戲者可以在石頭、剪刀和布之間進(jìn)行選擇,與計(jì)算機(jī)PK。如果游戲者贏了,得分就會(huì)添加,直到結(jié)束游戲時(shí),最終的分?jǐn)?shù)會(huì)展示給游戲者。
提示:接收游戲者的選擇,并且與計(jì)算機(jī)的選擇進(jìn)行比較。計(jì)算機(jī)的選擇是從選擇列表中隨機(jī)選取的。如果游戲者獲勝,則增加1分。
import random choices = ["Rock", "Paper", "Scissors"] computer = random.choice(choices) player = False cpu_score = 0 player_score = 0 while True: player = input("Rock, Paper or Scissors?").capitalize() # 判斷游戲者和電腦的選擇 if player == computer: print("Tie!") elif player == "Rock": if computer == "Paper": print("You lose!", computer, "covers", player) cpu_score+=1 else: print("You win!", player, "smashes", computer) player_score+=1 elif player == "Paper": if computer == "Scissors": print("You lose!", computer, "cut", player) cpu_score+=1 else: print("You win!", player, "covers", computer) player_score+=1 elif player == "Scissors": if computer == "Rock": print("You lose...", computer, "smashes", player) cpu_score+=1 else: print("You win!", player, "cut", computer) player_score+=1 elif player=='E': print("Final Scores:") print(f"CPU:{cpu_score}") print(f"Plaer:{player_score}") break else: print("That's not a valid play. Check your spelling!") computer = random.choice(choices)
二、隨機(jī)密碼生成器
目標(biāo):創(chuàng)建一個(gè)程序,可指定密碼長(zhǎng)度,生成一串隨機(jī)密碼。
提示:創(chuàng)建一個(gè)數(shù)字+大寫(xiě)字母+小寫(xiě)字母+特殊字符的字符串。根據(jù)設(shè)定的密碼長(zhǎng)度隨機(jī)生成一串密碼。
import random passlen = int(input("enter the length of password" )) s=" abcdefghijklmnopqrstuvwxyz01234567890ABCDEFGHIJKL MNOPQRSTUVIXYZ!aN$x*6*( )?" p = ".join(random.sample(s,passlen )) print(p) ---------------------------- enter the length of password 6 Za1gB0
三、骰子模擬器
目的:創(chuàng)建一個(gè)程序來(lái)模擬擲骰子。
提示:當(dāng)用戶(hù)詢(xún)問(wèn)時(shí),使用random模塊生成一個(gè)1到6之間的數(shù)字。
import random; while int(input('Press 1 to roll the dice or 0 to exit:\n')): print( random. randint(1,6)) -------------------------------------------------------------------- Press 1 to roll the dice or 0 to exit 1 4
四、自動(dòng)發(fā)送郵件
目的:編寫(xiě)一個(gè)Python腳本,可以使用這個(gè)腳本發(fā)送電子郵件。
提示:email庫(kù)可用于發(fā)送電子郵件。
import smtplib from email.message import EmailMessage email = EmailMessage() ## Creating a object for EmailMessage email['from'] = 'xyz name'## Person who is sending email['to'] = 'xyz id' ## Whom we are sending email['subject'] = 'xyz subject' ## Subject of email email.set_content("Xyz content of email") ## content of email with smtlib.SMTP(host='smtp.gmail.com',port=587)as smtp: ## sending request to server smtp.ehlo() ## server object smtp.starttls()## used to send data between server and client smtp.login("email_id","Password") ## login id and password of gmail smtp.send_message(email)## Sending email print("email send") ## Printing success message
五、鬧鐘
目的:編寫(xiě)一個(gè)創(chuàng)建鬧鐘的Python腳本。
提示:你可以使用date-time模塊創(chuàng)建鬧鐘,以及playsound庫(kù)播放聲音。
from datetime import datetime from playsound import playsound alarm_time = input("Enter the time of alarm to be set:HH:MM:SS\n") alarm_hour=alarm_time[0:2] alarm_minute=alarm_time[3:5] alarm_seconds=alarm_time[6:8] alarm_period = alarm_time[9:11].upper() print("Setting up alarm..") while True: now = datetime.now() current_hour = now.strftime("%I") current_minute = now.strftime("%M") current_seconds = now.strftime("%S") current_period = now.strftime("%p") if(alarm_period==current_period): if(alarm_hour==current_hour): if(alarm_minute==current_minute): if(alarm_seconds==current_seconds): print("Wake Up!") playsound('audio.mp3') ## download the alarm sound from link break
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